Friday, 13 February 2015
Codex: Harlequins Release Confirmed
It's not Codex: Exodites, but it's the next best thing. Leaked on Bell of Lost Souls with the early release of a White Dwarf issue, it has now been confirmed that the Eldar will be seeing a second codex. Not a supplement but a full book at least on par with Codex: Imperial Knights.
The information so far has been sparse but what little has been confirmed has shown that the servants of the Laughing God will be receiving a number of new vehicles to help enhance their existing forces. Those shown so far have fitted the idea of a fast moving elite force who hits hard then falls back, with a very clear emphasis upon small sized skimmers, jet bikes and the like. So far there has been no sign of anything even at the size of a Wave Serpent, and it looks as if the infamous Harlequin Wraithlords will not be making a return.
Other new models have been sighted for the likes of the Death Jester and many prior core units for the army, with the famous Solitare putting in an appearance. As such it looks like things are off to a pretty solid start in terms of setting up a small supporting army, and the force organisation chart (amazing as it is that Games Workshop is even following that after their "unbound armies" nonsense) reflects this. Rather than being a standard set-up, it focuses upon nothing but an HQ, Fast Attack Choices, and with a vast number of optional Elites slots. These are listing individual units as being choices within Troupes, so it looks as if this is going to be following the same unconventional approach as the old army.
Further information has been revealed in the form of the mission cards and codex itself. The book will come with a limited collector's edition (because when doesn't one these days) and the cards will contain a large number of location markers, mission types and psychic powers. The good news is that the Harlequins will be gaining a unique psychic power known as Phantasmancy to help reflect their unique abilities and skills, which should benefit the Shadow Weaver. Also Sanctic Daemonology which fits them despite the terrible name. Let's just hope they don't add daemon summoning as well, as Games Workshop keeps trying to force that on every faction in every game.
There's really little else which can be said at this stage, as this leak shows nothing of the lore, the way in which the army works or even how the basic tactics are set up. The art looks good, the bit we see at least, so here's hoping it adds a bit more flavour than what we've seen in the past, and less recycled work.
There's certainly some potential concerns behind this, but any judgement should be reserved until we know more. For the moment, let's just celebrate the fact that the psychic killer clowns are back and have an army with them once again.