Monday 11 June 2018

Sega Genesis Classics (Video Game Review)


Sega Genesis Classics should have been an easy thing to release. All it needed was to repackage its 16-bit success stories, put them on a single disc and release them into the world. By all accounts, it was an easy task, but Sega screwed things up so badly that you would be forgiven for thinking the company hates money. Or, at least, its dedicated fans.

2 comments:

  1. Now I do have one solid point in favour of this game, although I don't think it would affect the score or the critical nature of the review, and that's how the mods for it are pretty neat so long as you have it for PC and like Streets of Rage 2 (which I do) and Sonic a lot. That's about it.

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    1. That was something I was seriously hoping would help to have the game stand out and fix things, and it is a nice change of attitude within the company. It's just a damn shame they got so much of it wrong when only that part was right.

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