First of all sorry for the lack of updates. Due to one
player being rarely available and another being unfamiliar with Dark Heresy, we were delayed for close to a month with little
progress. Also due to this some very strange things may happen in this transcript
to excuse players being missing, and certain details being changed. Namely the
fact Ishmael Guilliman was sucked into the Warp promptly following our
engagement against the rebels.
Officially giving not a single feth, the Lord Commander was
more concerned with the fact our Rhino was not operational. Bardason, likely
not understanding what had happened and putting the disappearance down to “psyker
matters” promptly did the same and focused upon getting the tank moving again.
Following an intelligence test and several minutes carefully
inspecting the broken track Bardason came to the conclusion “Rhino dun broke.” The missile had
warped the metal in several areas and the paint singed off close to the access
ramp, but thankfully it seemed the Omnissiah was with us. The broken ends of
the tracks simply clicked back together and the group promptly continued on
their way as before.
Taking considerably more care to avoid ditches this time and
to keep an eye out for troops, Bardason eventually brought the Rhino to a screeching
halt upon the Lord Commander’s orders. Disembarking (and unfortunately leaving
it only concealed by a small bush) the two set off across a grassy hillside. It
wasn’t long before we stopped again behind a rock formation, with the Lord
Commander signalling to halt before kicking a lone tree. The tree promptly unfolded
itself to reveal a disguised tech-priest, the next member of our group.
Probably the only person Bardason didn’t try to salute due to a conspicuous number
of leaves and an only moderate quality robe.
The tech priest, Magos Flavion Cromwell, was a person who
had been in the “Lord Commander’s” employ for some time and tasked with
scouting ahead. Being a rare example of the Mechanicus more concerned with
tinkering with machines than praying to their god, he was on better terms with
the Commander than the priesthood. Despite a number of bionic enhancements and
keeping an eye on our destination for several weeks however, he was only able
to tell us very little. Only that a mob of FABULOUS gentlemen with firework
launchers were hanging around the facility’s exterior.
Putting this down to either rebels or Slaaneishi cultists,
the group opted to approach silently and conceal themselves as they headed for
the main entrance. Approaching with caution, Bardason’s knowledge of imperial
military designs let them know it was a basic STC class 7 bunker, well armoured
and protected against exterior attacks. Between this and the group still
milling outside, it meant it was unlikely they had gained entrance to instillation
Capricon Umbra Neophex Tyrate. For all the good news this was to us, we
promptly failed all concealment tests resulting in a wall of lasfire being sent
in our direction.
Diving into cover with yells of “Shouldn’t be a minute, sir!” Bardason and Cromwell began the
campaign’s first massacre. While relatively well equipped with basic guard
weapons and a heavy stubber, the NPCs seemed to have graduated from
Stormtrooper Marksmenship Academies. With bullets going wide of them or ricocheting
off the rock, Cromwell took the head off one man as Bardason fired an arrow
right through the forehead of one guardsman, killing him and the comrade behind
him. Another promptly ran upon seeing this, only for Cromwell to take him down
with a well-placed bullet, and Bardason took the last one alive with an
injector arrow. Yeah, we went with a few homebrew weapons in this one of which
was arrows tipped with hallucinogenic injectors. One roll on the table later
and the unharmed rebel keeled over thinking he was mortally wounded.
Within twelve seconds of starting, two party members had
made four kills and taken another man alive for questioning. Already they were
proving to be more competent than Killbo and co.
Proceeding towards the bunker, Cromwell attempted to open
the door while Bardason kept an eye out for other nearby rebels. Hanging back
for a moment, the Lord Commander’s laspistol dealt with the interrogation of
the survivor. It only had one question and promptly got an answer. As he joined
us, Cromwell had managed to open up the door but had been forced to burn out
circuitry in doing so leaving it forced open. Pitch black with no interior
lighting, a musky scent escaped the bunker telling us it had not been used in
years.
Unable to close the way behind them, Bardason volunteered to
remain behind as a sentry as the other two descended into the darkness beneath
them via ladder. Being alone, this led to no one being there to point out how
bad a plan the trap he quickly developed was: Propping up the bodies of the
rebels inside the bunker to make them look as if they were alive and rigging
them with grenades. Forgetting that they had not been able to access the bunker
in the first place.
Descending, Cromwell was constantly irritated by the sound
of scratching with no source in the darkness, gaining a point of insanity
without warning. Thankfully this was more a storytelling device than something
to cause problems as the barrier between Warp and realspace was weak there. As
they reached the bottom, the Lord Commander led the duo to Storage Room 47 deep
within the installation’s bowls. Ordering the tech priest not to enter, he
stepped inside closing the door behind him. Cromwell caught the brief sight of masses
of storage lockers before it slammed shut and he began heading for the surface.
At the surface, Bardason had been unfortunate enough to
discover the group of rebels had not been alone. Eight others had shown up just
a short distance from the bunker with one approaching to greet the seemingly
alive group inside the instillation. Seeking to silence him quickly, Bardason
punched an arrow into his chest, leading him to accidentally trigger the explosives.
Cue very loud noises, several rebels running for cover, and
another preparing to use his vox set to call for back-up. Bardason promptly
introduced them to another homebrew invention of Von Diego: The high explosive
arrow. Hitting the vox like a bolt round, it killed the operator in one hit and
blew the heavy weapons trooper next to him in half. Taking cover, the rebels
began to shoot back as bits of charred flying men began littering the nearby
area.
At this point Guilliman decided to suddenly re-join us. A
sudden Warp rift opened up behind Bardason as the fight started causing the
psyker to stumble through covered in daemon blood, looking mildly horrified and
having lost his blue skin. Instead it was now heavily scarred. Unable to
respond at first, he eventually picked up on things and started hurling about
bits of the Warp at people, beginning with the remaining heavy weapons trooper.
While he resisted, his squadmate began spasming violently and promptly
collapsed.
Seeing the man with the heavy stubber was still up, Bardason
sent a hallucinogenic arrow his way only for him to deflect it with his gun.
While the most badass unnamed NPC our group had ever met, he failed to hit a
damn thing when it came to shooting. Breaking from cover, another rebel charged
our position, screaming at the top of his lungs in a battlecry, then in pain as
a lasbolt took off his arm. Arriving at the top of the ladder holding a smoking
hellgun, Cromwell joined the party and the fight really went bad for them.
Not wanting to let the heavy stubber do any damage,
Guilliman promptly spasmed the man once again causing him to collapse behind cover.
Finally getting somewhat accurate, one rebel managed to hit
Bardason’s arm while firing in a burst, causing him considerable pain. Snarling
in anger, the guardsman promptly shot off the other arm of the rebel still
running forwards. He was holding a grenade at the time. Dropping it, the rebel was
blown nineteen feet backwards and charred chunky flesh once again rained from
the sky.
Just as Mr heavy stubber began clambering back up; Cromwell
opened up on full auto causing his many ammo belts to explode off his body.
Having seen four of their friends die in gory ways now, the remaining trio
opted to run to the hills and began sprinting away. One was taken out by Guilliman
briefly via spasm, another brought down screaming about “BUGS!!” when Bardason
hit him with a special arrow. Then promptly put him out of his misery with a
long-las. Cromwell meanwhile promptly revealed he had brought a man portable
lascannon with him and turned the remaining two to vapour.
As the smoke cleared with sixteen dead bodies littering the
nearby area, I think the GM was beginning to regret permitting us to take such
heavy artillery. That or he had something nasty in mind for us. Both were very
possible in Dark Heresy.
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