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After eighteen days of crowd funding, Shadow of the Eternals is now has just over $245,000 supporting its development. Precursor Games, founded in July 2012, undertook the task of finally trying to create a title in a very similar direction to the lauded Eternal Darkness: Sanity's Requiem after a lack activity from the struggling Silicon Knights.
Excitement was shown by both fans and websites alike at the news. Even more so at the teaser trailer which showed atmospheric, surreal and bloody sequences of the kind Eternal Darkness had been famous for. It had great visuals, unique monster designs which were still reminiscent of what we had seen before, and a great blend of the normal and supernatural.
Unfortunately it seems unlikely that we will see this game finished.
It is unfortunate that a game that looks to be doing something different cannot find its footing; but fundraising and kick-starters is a PR game, one in which Precursor games has been struggling with. Whether it is justified or not, PG cannot seem to escape from the shadow of their past and the conversation surrounding the game is dominated by it.
ReplyDeleteIt is a shame to see game development being reduced to a popularity contest. Creative projects on such a scale tend to need talent, investment and trust. Without one of those pillars, the project suffers and no one ends up happy. Quite sad really.