As with the last book review this is posted in full on http://thefoundingfields.com/ and this is simply a preview. If you want to see it in full then please follow the link through to there.
Reviewing books, films, video games and all things science fiction.
Thursday, 27 December 2012
Wednesday, 26 December 2012
R.I.P. Gerry Anderson
There have been a number of acting and entertainment legends
who have died since this blog’s beginning. Many who were in films both famous
and terrible which I have been tempted to commemorate, but this one was
especially close to home.
Famous for his use of marionettes and puppets, Anderson
helmed a large number of shows I watched as a child such as Captain Scarlet, Thunderbirds, and Stingray.
First created in the 1960s but repeated often enough on TV and VHS for many to
be fortunate to view them.
While by no means the most technically advanced by today’s
standards, they were a major leap forwards for their time and still hold up well when compared to many others of that time.
While not known for their great storytelling, the shows were far more willing willing to display things like death and loss to children than many of that era and others following. They featured a future which was bright but not without problems and are best remembered for their outlandish and futuristic aesthetics.
His unique touch on many series could be found in their design and construction and was an element instantly recognisable to those who knew it.
While not known for their great storytelling, the shows were far more willing willing to display things like death and loss to children than many of that era and others following. They featured a future which was bright but not without problems and are best remembered for their outlandish and futuristic aesthetics.
His unique touch on many series could be found in their design and construction and was an element instantly recognisable to those who knew it.
Anderson’s involvement brought about some great shows
and films with his long career in the industry could be found on many
films and productions. Working in a multitude of different roles long before his
fame.
He will be sorely missed.
Gerald Alexander Anderson,
film and TV producer, director and writer.
14 April 1929 - 26 December
2012
Tuesday, 25 December 2012
Bloodquest: Prisoners of the Eye of Terror (Audiobook Review)
As with the last book review this is posted in full on http://thefoundingfields.com/ and this is simply a preview. If you want to see it in full then please follow the link through to there.
Sunday, 16 December 2012
Saturday, 15 December 2012
The Hobbit: An Unexpected Journey (Film Review)
Going into the Hobbit
there is one thing you need to keep in mind – This trilogy is going to be a
very different breed of animal from the last quest across Middle-Earth. In
terms of literature the Hobbit was
almost as far away from Lord of the Rings
as that trilogy was from J.R.R. Tolkien’s Silmarillion.
Trying to adapt it with the same grand tone of a clash between good and evil
was out of the question. It simply wouldn’t have worked with the far smaller
and more human tale and as a result Peter Jackson did not try to directly
replicate the approach he had taken to his previous epic. Those going in
expecting another Lord of the Rings
are going to be severely disappointed. Those going in expecting to watch an
exceptional film are going to be more than satisfied.
Taking place some sixty years before the start of the Fellowship, An Unexpected Journey focuses upon the life and famous adventure of
Bilbo Baggins. Detailing his assistance in reclaiming an ancient dwarven
stronghold from the dragon which took it as its lair, his encounter with the
spiders of Mirkwood, the Battle of the Five Armies, and most importantly how a
ring came into his possession.
Perhaps the most prominent aspect to comment upon, or the
elephant in the room, is the liberties which were taken in the production. Having
been stretched out to cover three films and changed directors on one occasion the
film frequently deviates from the source material. With stylistic choices made
to create on-going links between the films, character roles have been expanded
for reasons of plot or to give more of an impact with the audience. A clear
example of this was the change from Gandalf to Bilbo on who managed to keep the
trio of trolls arguing until sunlight to help establish his skill and worth.
Another being the presence of the pursuing Azog, a scarred orc hell-bent on
getting revenge against the leader of the dwarven band.
With the characters as well there have been numerous
changes, minor and large details to help them stand out more rather than
disappearing into the background. The dwarves are the most obvious of this.
With thirteen present and no real differentiation on race or role save for
Thorin the scriptwriters made a number of alterations to help make them stand
out. Minor character quirks to help make them memorable without turning them
into outright caricatures. Well, most of them. This was something which was, as
with all roles within the film, helped to no small decree by the excellent
casting choices of the likes of James Nesbitt. The most standout example
however, and the biggest person people will either love or hate, is Radagast
the Brown who is as far from his literary self as could be humanly possible. He’s
far more the fool than previous incarnations, with a suggestion that he spends
most of his time in the forest getting high, and mainly serves to help glue the
plot of the necromancer directly onto the Hobbit’s
events.
For anyone excited about the inclusion of the necromancer,
most of the war against him is being saved for later. This first film is
primarily dealing with the bulk of the journey to Smaug’s lair and the build-up
to facing off with the necromancer’s forces in Mirkwood. There are no big
battles and while we do see giant spiders and the reanimator himself in an
admittedly tense scene they are only onscreen for a minute at the most. The
brawls which are shown instead are more your usual fantasy fare of running
skirmishes. The sort of Pirates of the
Caribbean/Indiana Jones innovative hectic rushes which are definitely more
fitting for the film. That or split second curb stomps of fights which are
admittedly delivered well for such anti-climatic events.
If there is something of a flaw to be found in here it’s
that the film’s introduction isn’t good for newcomers. Instead relying upon what
was shown and built up in the Fellowship
of the Ring or knowledge of the novel itself. To watch it otherwise, you
have to either have to be extremely accepting that you won’t get answers or
explanations to things like what a hobbit is or who the White Council are. Even
then those who did watch those films have to be accepting of how little some
aspects resemble what we’ve seen before. The goblins for example speaking with
surprising coherency and looking like something you’d expect to see in the
market of Hellboy II.
Still it’s a minor issue and the film is definitely of a
fantastic quality. Very different from what we’ve seen before but without a doubt
completely enjoyable, focused, well-paced and with the right mixture of humour,
action and drama for the start of a new trilogy. Definitely see this one while
it’s in cinemas, but try to avoid the 48 frames per second showings. The full
version might be three hours long but it doesn’t feel it and unlike that other
one you won’t come out of it disorientated and wondering why the hell everyone
was moving so strangely.
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The Hobbit: An Unexpected Journey and all related characters and media are owned by New Line Cinema Metro-Goldwyn-Mayer.
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The Hobbit: An Unexpected Journey and all related characters and media are owned by New Line Cinema Metro-Goldwyn-Mayer.
Thursday, 13 December 2012
Avengers Arena #1 (Comics Review)
Kidnapped by Arcade, we’ll get to him don’t worry, a
multitude of lesser known teenage heroes including the Avengers Academy cast,
X-23, the Runaways and Darkhawk are taken to the villain’s funhouse of death
Murderworld. There they’re pitted into a kill or be killed scenario with no
option to refuse fights and have to murder one another for the amusement of
others.
Let’s just set aside that the afterlife seems to have a
revolving door in comics and try to deal with everything else related to this.
Avengers Arena is
taking a distinct group of young heroes, many of who have shown real character
growth in a remarkably short amount of time who, just to focus upon Avengers
Academy, have developed to trust one another. To protect one another, fall in
love, and build themselves up to be an effective force for good and overcome
traumatic past experiences to push past their flaws. It then uses those heroes
as fodder by hurling them into a meat-grinder and has them openly murder one
another because Marvel thinks no one will miss them. Not even giving them a
chance for a heroic last stand or, in one infamous case thus far, their
execution any focus or even meaning. Not to mention that particular one
involves two horrible slasher movie clichés.
This is the sort of story idea I expect to find pitched with
the first sentence consisting of “Yo dawg, I heard you liked character deaths”
and uses the term “x-tremely edgy” to describe how dark it is. This is really
the biggest problem here. The bloated parasite of a concept latches onto the
story and drains it dry of any fun or reason to be committed to events,
something most obviously visible within the characters.
Arcade, a C-list villain who is barely more of a threat than
Stilt-Man, has undergone a huge overhaul by writer Dennis Hopeless. In an
effort to make him a credible threat any colourfully fun aspects which made him
popular back in the 80s have been completely removed. The only emotion he gave
off throughout the whole thing was smug apathy, even as he kills someone with
mind bullets. You can practically hear the comic screaming “SEE! SEE! HE CARES NOTHING FOR LIFE AND DEATH! SO GRIMDARK!!!”
It’s the same with some of the heroes. One particularly
memorable preview has Hazmat, AKA the girl who lobs radiation at people, claiming
that she has “always been a hater”
and that she has just hated everything. Nope, no mention of the fact that her
hatred was a long established as a coping mechanism for her powers and trauma,
she just hates everything. This is the sort of badly researched tripe I’d
expect of Karen Traviss, not the guy who wrote X-Men: Season One. Even when the comic initially takes time to
expand upon the characters personalities you know it’s only being done so those
who’ve don’t care about the characters and have just turned up to watch them
die understand who they are.
The same goes for the artwork. I could praise the level of
detail done by Kev Walker but then I’d have to go into future things like the burnt
flesh sloughing off the bones of X-23 and horrified expressions of those about
to die. I could talk about the colouring, but that’d leave me going into the
sheer level of gore, blood splatters and maiming rife within fights. Anything
good which can possibly be found in this wretched mess is ultimately tainted by
the basic concept driving its plot forwards.
I barely managed to scratch the surface on everything wrong with this issue alone. Readers, if any of you looking at this care in the slightest
about the characters involved I implore you: Don’t waste your money on this. Don’t even pirate it. Ignore it. We’ve seen
enough of heroes senselessly beating the living crap out of one another in
recent years, milked to be edgy, controversial and not even trying to embrace
any of the fun behind the concept. This should be the last straw, not something
to make a profit and end up with some executive thinking they should have more
heroes violently murdering one another to boost sales.
Monday, 3 December 2012
Skyrim: Dragonborn DLC achievements, plot and locations leaked
Leaks of upcoming projects, especially when it comes to stories and plotlines for popular media are a frequent occurrence these days. Doctor Who has had this happen much to the frustrations of head writer Steven Moffat, Mass Effect 3's infamous story leak for both its main plot and Leviathan DLC was well known prior to its launch, even Half Life has suffered from this. This is just the latest in a long line of spoilers, but damn if it doesn't give a lot of information away.
As posted on TheOuthousers, a truly titanic level of information has been leaked onto the internet revealing not only locations and achievements, but potentially key parts of the plot of the Skyrim's upcoming expansion. The list of the Dragonborn DLC's content is extensive. Going so far as to list characters, items, spells and even new shouts which will be available in the download. From what has been revealed, it has been estimated that the DLC would add up to thirty hours of additional gameplay onto the Elder Scrolls title and even just rushing the main quest would take up to ten.
Without going into spoilers, the leak does confirm a number of things from both the trailers and promotional material released by Bethesda. It confirms that the location of the new DLC will indeed be Solstheim from Morrowind's Bloodmoon DLC, now populated largely by Dark Elves, and the much desired ability to have dragons as mounts will be available to players. Many returning features of the island present in Bloodmoon will still be present such as Raven Rock. It will even build upon previous achievements from the game with items such as new Thieves Guild armour being present and new special quests will be available to those who reach level 81.
It is currently unknown how much this leak of information may change the release of the DLC. Whether the release date of the new content will be pushed back to be changed from leaked information, an admittedly unlikely event, or the studio will release it tomorrow as planned. What can be told is that the DLC appears to be at least on par with Oblivion's Shivering Isles in terms of size and quality. Many owners of Skyrim disappointed with Hearthfire should find this to be more to their liking.
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The Elder Scrolls, Skrym, Dragonborn and all related characters and media are owned by Bethesda.
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