Okay, a word to the wise before we begin: Do not see the
trailers. If you want to enjoy this film, to truly appreciate its story,
definitely avoid any of the promotional material. It gives away huge chunks of
the plot and ultimately ruins an interesting development which, even if you might
have seen coming, serves as a major driving force to the tale.
The strangest thing about Oblivion is that while it might be a very different breed of film,
you can see many of its elements in Joseph Kosinski’s previous film Tron Legacy. It’s something very strange
as while the protagonists, story and overall structure are ultimately very
different, there is enough here to make them feel the same.
A standout example of this is the overall opening to both
films. Both start with a monologue detailing the backstory and prior events of
that universe. Both exploring a day in the life of the film’s protagonist and
setting up major elements within the first few minutes directly, rather than letting
it evolve more naturally. Somehow both films manage to keep hitting the same
key notes and introducing the same plot elements.
The difference here is that while Tron Legacy had a previous film to build upon, Oblivion lacks such a basis. As a result things like the opening
monologue feel much more shallow and lacking in detail. We’ve seen nothing of
this universe prior to now, so having an info dump be the opening introduction
and never moving beyond that leaves it feeling unusually lacking. It’s a shame
as well because, while nowhere near as smart as it thinks it is, Oblivion is an intelligent science
fiction action piece in the same way Looper
was.
Set in the year 2077, the film is set on an earth which was
shattered by war. Having been invaded sixty years ago by an alien race known as
the Scavengers, the conflict saw the destruction of the moon and massive
natural disasters. While humanity won the war, the losses were insurmountable
and the entire human race is forced to depart from its home. Technician 49 Jack
Harper is one of the few humans left on the planet alongside his wife Victoria,
the rest now living in an orbiting habitat. Tasked with repairing and
maintaining gun drones, they help to protect one of the few safe areas of land
on the planet from the remaining Scavengers. More importantly, to also protect
the series of coastal refineries converting the seas into hydrogen so the
remnants of the human race can begin a new life elsewhere.
Unfortunately, some very dark secrets are being kept from
the both of them.
Being a slow burning film, Oblivion might not seem the most interesting of productions at
first. Something not helped by a mishandled first act which, even being
generous, often comes across as heavy handed and lacking in nuances. However
the film manages to ultimately improve itself throughout its development. As
each scene builds upon one another, more of the cracks in the narrative and
apparent plot holes are filled and it moves towards being a far more
interesting tale. Turning from what might have originally seemed like a relatively
straight forwards tale with an interesting premise to something much more
complex and fascinating. Exploring the ideas of memory, choice, individuality,
manipulation of information and freedom in ways both overt and subtle. Some you’ll
pick up on easily while others will be harder to pin down and directly notice
until you spend some time thinking about them. While by no means some extremely
heavy going piece of fiction giving an in depth analysis upon the psyche of
humans, it’s well constructed and done by someone who knows what they were
doing. Even when you realise that the actual premise of the storyline is one
big plot hole which doesn’t make a whole lot of sense, you probably won’t mind
that until you realise it a couple of hours later. If at all.
It’s just unfortunate a lot of the characters tend to be more
instruments of the plot rather than figures themselves.
A film can often be made or broken by its characters and Oblivion is definitely one which is
struggling to use them. Besides Jack, Tom Cruise if you’ve not guessed, it
often feels like it’s either not sure what to do with them or is using them as
an excuse to get from point A to point B. A number of the few named characters
are so far into the background that it’s a puzzle as to why the script bothered
with them over unnamed mooks.
Morgan Freeman is only notable because he’s Morgan Freeman,
put him in any role and he’ll steal the show, and the major female characters
both feel underused. Victoria, Andrea Risebrough, often feels very stilted in
her mannerisms and awkward. While this might work to emphasise upon how the
relationship between her and Jack is very one sided, effective together
professionally but not personally, it prevents the audience becoming invested
in them. As a result making Victoria feel very underperformed despite
Risebrough’s best efforts. The later introduced Julia Rusakov, Olga Kurylenko, feels
similarly cryptic often only serving as a device to further Jack’s character
rather than an individual in her own right. This made the film feel very cold
and cynical at times, robbing it of a great deal of potential.
The elements which help to make up for the lack of a well-developed
cast, at least in part, are the visuals and battle scenes. Anyone who has seen Tron Legacy will know Kosinski’s ability
to use special effects and CGI, creating truly unique landscapes and Oblivion only further proves this.
Veering away from many of the usual post-apocalyptic tropes, the world of Oblivion is truly stunning to behold and
is of extreme contrasts. With the clinically clean outpost Jack and Victoria
call their home clashing with the cataclysm wracked yet still green landscape
below them, still dotted with crumbling monuments of what once was. If we do
ever get that Mass Effect film people
keep talking about, the creators should definitely look at the former of these
locations and be taking notes. The battle scenes meanwhile are implemented at
the exact moments they need to be. Taking the Looper route of having only brief but extremely well crafted moments,
Oblivion only has a handful of
extremely bloody but cinematically stunning firefights. All of which stand out
due to the inclusion of the drones which, whatever the films flaws, could well
be the best mooks introduced in any film thus far this year.
I’ll freely admit that my perspective
might be somewhat skewed on this one. The film was effectively described to me
as something Roland Emmerich might churn out on his worst days. So being pleasantly
surprised to find something trying to be intelligent may well have coloured my
vision, but it genuinely came across as an interesting film. Sort of a Ray
Bradbury lite tale with sprinkled moments of action to keep the pace going. As
such while heavily flawed in both terms of its characters and certain logical
elements of its tale, I still can’t help but recommend this one. It’s by no
means perfect but if you’ve been itching for a cinematic science fiction saga you
could definitely do far worse than Oblivion.
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Oblivion and all related characters and media are owned by Universal Pictures.
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Oblivion and all related characters and media are owned by Universal Pictures.
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