Friday, 24 April 2015

The Lost Valley (Walking Simulator Review)

It’s a sad day when, in attempting to rise above its peers, a creator utterly squanders their medium’s greatest asset. This is the exact problem which plagues The Lost Valley as, following the example set by The Chinese Room, the developer has set out to strip their production of any and all interactivity. The only genuine choice you can truly make here is whether you want the game to be set in summer or winter, and what language you want the options menu to be in. Really you might as well not even be there.

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