Read the review in full on Paranerds.com
If this review needed to sum up Confrontation in one word it would be “unpolished”. This was a title with massive amounts of potential, something which could have been adapted into a very successful game – but is held back by some very obvious mistakes.
Based upon the fantasy tabletop wargame of the same name, Confrontation is set in a grimdark world divided by continual war, besieged by horrors and on the brink of Rag’Narok. The tabletop game focused upon small bands of individual heroes, each with their own class. Better yet it was being made by the developer Cyanide Studios who successfully created a faithful adaptation of another tabletop game, Blood Bowl.
With in depth backgrounds, a system which could easily be adapted for video games, a developer who had shown they knew what they were doing - this should have been a solid title. Instead what we got was something which felt like it needed several months more work or a much clearer idea of what was being made. The biggest example of this is the campaign which feels very minimalist and lacks immersion due to the makers making the number one mistake in storytelling – the player is constantly told things rather than being shown them.
Confrontation and all related characters and media are owned by Rackham Entertainment. Confrontation (Video Game) was developed by Cyanide Studios.