Jurassic World Evolution (Video Game Review)
Despite its nature as a disaster flick, people seem to keep asking “Well, what if Hammond’s park worked?” Jurassic World itself dabbled with this theme, and we have received countless spin-offs which have experimented with this theme. Evolution is the latest attempt to bring this to life, but with far more fanfare and a budget behind it. Much like its inspiration, however, what looks like a solid system only takes a slight push to start falling to pieces.
Sometimes I wish there'd be a Jurassic Park game that was as dickish as this one I played when I was a kid. The entire game was made to look very kid friendly and it was supposed to be educational, and in the wrong way it certainly was.
ReplyDeleteHere's how nearly everyone's first time playing that game went: You get the DNA, you start making new dinosaurs, you get an egg that has your new dinosaurs, they hatch, then a few days later they catch modern-day diseases their immune system cannot handle, then shortly after that they died. Too bad you put all that money into getting the cool dinosaurs instead of hiring a vet (which you didn't even know you could do until now) because even when they catch the diseases you don't have anything to spare, now you're bankrupt and have to start over. At least this time you know not to spend any money at the start of the game on anything besides those tiny ones that attacked that girl at the start of the second movie (so you can afford the vet and the inoculations).
I still remember that game pretty fondly since aside from being really difficult in the opening section, it also let you do really stupid things and then chastise you later for not knowing better. A good example was when you get a T-Rex you could put it in an enclosure that wasn't built to handle it, which you'd discover when it broke out and started eating people. Unfortunately I think I also got spoiled by that game since hardly any zoo management game has similar mechanics to that one as far as trying to figure out the side of parks that you don't see from a tourist's angle.